Creating skeletal animation in Blender and exporting it to three.js.

UPDATE: Originally this tutorial was written for THREE.js r56 and Blender 2.65 but lately I’ve tested it with THREE.js r60 and Blender 2.68a and it worked (actually it also worked with THREE.js versin “r61dev.”. whatever it means), so I believe that it works for the versions in between also.

UPDATE 2: Currently THREE.js exports multiple actions using blender exporter, so this tutorial in not suitable for exporters for THREE.js versions r62 and higher. It should work well with versions r56 up to r61

Today I’ve faced a rather difficult problem to solve. Creating model in Blender, animating it with armature and exporting the animation to THREE.js (r56) JSON format.

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